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경기 해외진출 IP-법률컨설팅(콘텐츠IP보호 컨설팅) 참가기업 접수

Event period
~
Location

Application
2019.06.05 00:00 ~ 2019.06.26 23:59
Classification
  • Character
  • Animation
  • Game
  • Cartoon/Webtoon
  • Design
  • VR/AR

Consultation meeting outline

Consultation meeting outline
Classification Character, Animation, Game, Cartoon/Webtoon, Design, VR/AR
Event period ~
Event location

Result of operating consultation meeting

Result of operating consultation meeting
Participating
companies
Participating buyers
  • Person in charge : Harry Kim
  • Contact number : 032-623-8085
  • Email : jingyuan@gcon.or.kr

Buyers list is the information for the company's members.

Buyer

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ENTERPRISE VIEW
Playwith

Playwith are as a KOSDAQ listed gaming company, established in 1984, with three overseas offices (North America, South America, Taiwan) and its own game studio, developing games specifically for PC Online and Mobile / publishing. His major works are the seals and Rohan Online, Lohan is currently developing a reboot of the last works and new mobile games.

ACCESS KOREA

Founded in 2019, ACCESS KOREA creates new brand values and opportunities based on the networks and perspectives. Focusing on character licensing, animation distribution and the supply of Korean cultural products, we introduce Korea's excellent cultural contents to business partners all over the world.1. Illustration : <Memoire Brilant>2. Character : <Banitte> 3. TV Animation Series : <Aesop's Theater> 39eps x 8mins.  43 countries watch.4. Education TV show program - Play learn TV(CATV)5. Character, Webtoon :<Goblin Capture> 6. K-POP Products

Dalgona Entertainment

DALGONA Entertainment planning creative animation, New Media and merchandising, new media business. This allows the creative content licensing business with a target overseas market. For more than 20 years, we’ve developed the know-how to make content powerful in the Korean animation market. Based on our previously successful animation program, Backkom, we will keep creating global animations and establish a new business model that reflects the changing media environment.

  • France Annecy Animation Festival - MIFA Korean Pavilion